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Castle Torgeath 1.3.2 – Enemy Improvements

May 30, 2017 DG STUDIOS

Hello everyone!

In this release we made several improvements to all enemy types. The most noticeable are the changes to all enemy hit reactions including new hit animations for skeletons, insectoids, and wolves. We also added a new paralysis attack for the insectoids (watch out for the tail!). We also increased the enemy hit stun rates especially early in the game for better balancing and flow. Finally, we improved the look of the spiders.

Here are the full details of the update:

  • Adjusted all enemy hit reactions to be more noticeable
  • Change hit animations for skeleton footmen and zombies
  • Slight increase to enemy hit stun rate especially in earlier levels
  • Add new paralysis attack for insectoids
  • Added custom features to orc general boss battle
  • Improved look for all spiders
  • Fix some issues with enemy animation sequencing

Enjoy the game and let us know what you think!



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